Why Bioware Wanted Mass Effect to be a Trilogy
- on 04.06.08
- Mass Effect 2, Mass Effect News, Misc
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Mass Effect fans knows that Bioware created this game to be a trilogy from the beginning. MTV… yes that MTV, caught up with Ray Muzyka, BioWare co-founder, this week to talk about why the decided to make this game a trilogy. How could they know it would be such a huge success? Here are excerpts from Ray’s response:
We decided that we want something that really feels epic. It’s like you’re the tip of the spear of humanity on a galactic stage. Something that’s big and ambitious. What about a trilogy?
Great science fiction arcs often occur in trilogies. It seems like it’s sort of the way of it. Maybe it’s a convenient number. But it allows you to have different pacing in parts of the story. So we’re excited about the next installments. We haven’t announced them formally, but we’ve talked about how we have grand ambitions and we want to be on time to build.
Great answer Ray. I’m sure there is a small side reason that you forgot to mention. And that’s Money!
Of course that’s not the real reason. These developers love games and they love creating stories. It is much easier to tell a story in multiple installments then to butcher a story or cram it in to one.
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