Mass Effect Coming to PC

I just wanted to keep everyone updated: We are still working on the Mass Effect 360 redesign. After we take care of a few backend issues, we’ll be ready to launch the new website.
A lot of you should know by now that Mass Effect is headed to the PC by May 2008. Great news for […]

Mass Effect voted best of E3 2007

Enjoy Mass Effect? Discuss this topic, along with anything Mass Effect related, with hundreds of other fans at the unofficial Mass Effect Forums. LONDON - 30th July, 2007 -After a great showing at E3, Microsoft Games Studios are proud to announce that “Mass Effect” available this November from Microsoft Game Studios and BioWare Corp, has […]

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Enjoy Mass Effect? Discuss this topic, along with anything Mass Effect related, with hundreds of other fans at the unofficial Mass Effect Forums.

New Blog Entry From Lead Designer Discusses Character Classes

From the blog of: Preston Watamaniuk,
Principal Lead Designer
Time for an update! I have been asked to step in and give Casey a break. Given all the talk about character classes, I thought I would comment on some of the decisions that go into their design.
We built the rule set for Mass Effect from the […]

Interview with project director Casey Hudson

This interview covers the basics of the game and the most recent developments. Check it out!

New behind the scenes video for Mass Effect released

Take a look at this video from the developers of Mass Effect. It’s an interesting look at the thought process behind the development of this awesome game.

Enjoy!
LF

Mass Effect will be 70+ hours long.

For those of you wondering if Bioware will skimp on content for Mass Effect, your question has just been answered. The verdict? Hell No! Mass Effect will feature an astounding 70+ hours of content, and thats before you factor in the downloadable stuff.
Here’s the full quote from Ray Muzyka,
“I mean, it really depends on just […]

Mass Effect Boxart Released!

Mass Effect junkies rejoice, the Mass Effect box art has been released! Keep in mind, this is just the art for the standard box, there may well be a special collectors edition with different art.

Mass Effect to use PhysX Technology

Bioware recently announced that Mass Effect will use Ageia’s PhysX technology. Ageia, the developer of PhysX, has been recently gaining more and more support from game devs, despite the lackluster sales of its PhysX product.
Bioware CEO, Ray Muzyka, had this to say, ““There’s no reason to reinvent the wheel when you have a world-class, easy-to-implement […]

Mass Effect Q&A with Casey Hudson

The folks over at GamerSquad managed to snag Casey Hudson for some Mass Effect questions. GamerSquad asks really good questions that should give you a much better feel for the game.
Some of the big topics they hit on are the complexities of the real-time battle mechanics, the structure of the character and party evolution, […]